Medium Humanoid (Any Race), Any Alignment
Armor Class 18 (Composite Plating)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
12 (+1)
Senses Passive Perception 16
Languages Any two languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Artificial Anatomy. The infiltrator has advantage on saving throws against being poisoned and resistance to poison damage.

Surprise Attack. If the infiltrator surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.

Actions

Multiattack. The infiltrator makes two attacks with its Multi-Tool Blades.

Multi-Tool Blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Concealed Weaponry. The infiltrator makes a ranged attack with its hidden pistol. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Description

Rulers, nobles, merchants, guildmasters, and other wealthy individuals use Androids to gain the upper hand in a world of cutthroat politics. An Android Infiltrator is trained to secretly gather information. Loyal Infiltrators would rather die than divulge information that could compromise them or their employers.

Monster Tags: NPC

Habitat: Urban

DackJavis

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