Artificial Anatomy. The infiltrator has advantage on saving throws against being poisoned and resistance to poison damage.
Surprise Attack. If the infiltrator surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.
Multiattack. The infiltrator makes two attacks with its Multi-Tool Blades.
Multi-Tool Blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Concealed Weaponry. The infiltrator makes a ranged attack with its hidden pistol. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Description
Rulers, nobles, merchants, guildmasters, and other wealthy individuals use Androids to gain the upper hand in a world of cutthroat politics. An Android Infiltrator is trained to secretly gather information. Loyal Infiltrators would rather die than divulge information that could compromise them or their employers.
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