| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 20 | +5 | +9 |
| WIS | 15 | +2 | +6 |
| CHA | 16 | +3 | +3 |
Magic Resistance. Aman has an advantage on saving throws against spells and other magical effects.
Spellcasting. Aman All-Raqib is a 15th-level spellcaster. his spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Aman can cast comprehend languages and misty step at will and has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor*, magic missile
2nd level (3 slots): detect thoughts, mirror image, invisibility
3rd level (3 slots): counterspell, fly, lightning bolt
4th level (3 slots): banishment, fire shield, stoneskin*
5th level (3 slots): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
*Aman casts these spells on itself before combat.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Aman is a powerful spellcaster dedicated to the study of the arcane arts. Originally from Thommar to the south of Bralizzar, he is the close confidante and good friend of Hetmann Alham Pasha. he is a noted spellcaster in the Realms, conducting research into the life and prophesies of Martek, the southlands' most eminent mage. He is served by the mute giant Fuigarm.
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