Medium Construct, Any Lawful Alignment
Armor Class 13 Plate
Hit Points 18 (1d12 + 8)
Speed 30 ft., Climb 15 ft.
STR
10 (+0)
DEX
10 (+0)
CON
8 (-1)
INT
7 (-2)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws DEX +3
Senses Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Ion Sniper Rifle. RangedWeapon Attack: +6 to hit, range 30/80 ft., one target. (3d6 + 1) Piercing damage. Hits creatures or entities on the landing tile and surrounding eight tiles.

MK. 2 Blaster Rifle. RangedWeapon Attack: +4 to hit, range 10/60 ft., one target. (1d8 + 4) Piercing damage.

Vibroknife. MeleeWeapon Attack: +8 to hit, reach 5 ft.,  one target. (1d12 + 1) Slashing damage.

Reactions

Deactivate. If a droid control ship deactivated or is destroyed, or anything else determined by the DM, the droid powers down and cannot move or attack. The droid can be destroyed while in this state.

Dodging Roll. The commando droid rolls a d20. 13 or above succeeds, allowing the droid to move 5 ft. away and avoid taking damage. If there is no unoccupied area within 5 ft., or if the d20 roll fails, the droid stays in place and damage proceeds as usual.

Previous Versions

Name Date Modified Views Adds Version Actions
7/11/2024 3:51:19 PM
0
1
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Coming Soon
7/11/2024 8:13:28 PM
0
1
1
Coming Soon
SushiAddict8

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