Swarm Tactic. The Azath Nymph has advantage on an attack roll against a creature if at least one other Azath (or Azath Nymph) is within 5 ft. of the creature and that Azath (or Azath Nymph) isn't incapacitated.
Multiattack. The Azath Nymph makes two Bite attacks, one of which can be replaced with the Nosedive action.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Nosedive. While in the air, the Azath Nymph can nosedive towards a creature within 45 ft. The target must succeed on a DC 13 Dexterity or Strength saving throw or be knocked prone.
Paralyzing Venom (2/day): After the Azath Nymph hits a target with the Bite attack, it can use a bonus action to inject venom into the victim. The target must succeed on a DC 14 Constitution saving throw or take 7 (2d6) poison damage and become paralyzed until the end of it's next turn.
Description
Hatching from the eggs that adult Azath lay in the dead bodies of their victims, Azath Nymphs hatch and feast on the rotting flesh. They are primarily carrion feeders as Nymphs but obey the adults at all time. They can often be found in huge swarms aiding the adult Azath's in their raids.
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