Medium Humanoid (Human), Lawful Evil
Armor Class 24 plate
Hit Points 150 (20d12 + 30)
Speed
STR
20 (+5)
DEX
14 (+2)
CON
16 (+3)
INT
18 (+4)
WIS
16 (+3)
CHA
20 (+5)
Saving Throws STR +9, CON +7, WIS +7, CHA +9
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 16
Languages Common, Infernal
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Kruziatunis, Blade of the Blood Knight. This magical longsword +3 can turn into a whip to attack opponents up to 15 ft. away. It deals 2d10 slashing damage and 2d6 necrotic damage, while it heals the Blood Knight half the amount of necrotic damage.

Sithilur, Armour of the Blood Knight. Grants +3 AC and immunity against nonmagical attacks.

Thirst for Blood. The Blood Knight has advantage on attack rolls made against target, whose HP are below half their HP maximum.

Path of Revenge. The Blood Knight has sworn revenge on someone, and will stop at nothing to accomplish it. The Blood Knight's frightfull presence frightens the target of its revenge (Save DC 18) and he has advantage against it. He can only have one target at a time.

Caedus, Shield of the Blood Knight. Grants +3 AC. Grants advantage on spell saves and other magical effects and spell attacks have disadvantage against him.

Actions

Multiattack. The Blood Knight makes four melee attacks.

Kruziatunis. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 8) slashing damage and 2d6 necrotic damage. Heals half the necrotic damage dealt. 

Reactions

Parry. The Blood Knight adds 4 to its AC against one melee attack that would hit it. To do so, the Blood Knight must see the attacker and be wielding a melee weapon.

Description

The myth of the Blood Knight haunts the lands, stories tell of a vengeful paladin slaughtering everything in his path to finally inflict revenge upon his sworn enemy. Bloodstained tales like these exist for generations and were told to prevent the rise of such a gruesome knight. Nevertheless one never knows the truth in legends until it sliced one in half. They say that this Avenger wears a full plate armour with helmet and a magical blade, from which no escape is possible. The Blood Knight is covered in blood, dried and fresh, and his armour barely shows a shine of silver, it's now red plates once wore. Relentless in his actions, nothing can prevent a Blood Knight from getting his revenge. It is said, that he returned even from death to claim vengeance.

 

Habitat: Urban

Deltaaeon

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