Command Contact. Can contact any other clone officer, lieutenant, captain, or commander, assuming that their comms system is active and working on both sides.
Utility Blaster. RangedWeapon Attack: +4 to hit, range 5/45 ft., one target. (2d8 + 5) Piercing damage. When the target takes over 18 points of damage, they must make a DC 12 Con saving throw. If the target fails, they are now stunned for their next turn.
Utility Blade. The clone officer flips a knife blade out of the blaster hilt, allowing him to cut through certain objects at the DM's discretion. It can also be used to attack as a MeleeWeapon Attack: +5 to hit, reach 5 ft., one target. (1d20 + 3) Slashing damage.
Mechanical Skills. As a bonus action, the clone officer can attempt a technology or piloting based task, rolling a d20 with a modifier of +2.
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