Medium Or Small Plant, Lawful Neutral
Armor Class 13 Natural Armor
Hit Points 11 (2d6 + 4)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
14 (+2)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Senses Darkvision 60, Passive Perception 11
Languages Common
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Thorny Body. The Cacterian's body is covered in prickly spines. When a creature makes contact with it, these spines break off into their skin, causing them to take 1 (1d4-1) piercing damage.

Stalwart. The Cacterian has advantage on saving throws made to avoid Exhaustion. 

Speak with Animals and Plants. The Cacterian can speak to small animals and plants as though they share a language.

Actions

Multiattack. The Cacterian makes 2 Projectile Spine attacks.

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) bludgeoning damage, plus 1 piercing damage. 

Projectile Spine. Ranged Weapon Attack: +2 to hit, range 15/60 ft., 1 target. Hit: 2 (1d4) damage.

Description

Cacterian are desert born plant folk. Native to the deserts surrounding Acrux, the Cacterian people have adapted to avoid heat and exhaustion, able to do large amounts of work during the cold hours of the night, while staying far more docile during the day.

Monster Tags: NPCplanthumanoid

Habitat: Desert

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