Medium Undead, Lawful Evil
Armor Class 12 Natural
Hit Points 22 (2d12)
Speed 30 ft.
STR
11 (+0)
DEX
7 (-2)
CON
12 (+1)
INT
12 (+1)
WIS
9 (-1)
CHA
13 (+1)
Damage Vulnerabilities Radiant
Damage Resistances Necrotic, Poison
Damage Immunities Cold, Lightning
Senses Darkvision 60 ft, Passive Perception 15
Languages Common, Draconic Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Necrotic Aura

Vokun radiates a necrotic aura in a 20-foot radius, causing all creatures within range to take necrotic damage at the start of their turn unless they succeed on a DC 14 Constitution saving throw.

Actions

Draconic Blast

+3 to hit, 3 (1d4 + 1) Fire damage, 65ft .

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

BADTOTHEBONES627

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