Tiny Beast
Armor Class 12 natural
Hit Points 22 (2d8)
Speed 30 ft., Swim 20 ft.
STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws DEX +4, CHA +3
Condition Immunities Frightened
Senses Darkvision 40, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The capybara has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The capybara has advantage on an attack roll against a creature if at least one of the capybara’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Serene Posture. A creature has disadvantage on its attack rolls while seeing the capybara. A capybara can’t be affected by this feature.

Actions

Rest. regain 1d4 hp

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d4 + 2 piercing damage.

 

Description

Enter a general description for your monster here.

Paddle

Comments

Posts Quoted:
Reply
Clear All Quotes