Armor Class
11
Hit Points
2
(1d4)
Speed
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Common ( can't speak in House form)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Shapechanger. The Werehouse can use its action to polymorph into a house-humanoid hybrid or into a house or back into its true form, which is humanoid. It's statistics, other than its AC and Dexterity are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
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