Innate Spellcasting. The Aspect of A Large Ratte's innate spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: greater restoration, pass without trace, Warding Bond, shatter, zone of truth
1/day each: mass suggestion, dispel magic, earthquake, power word heal,
Legendary Resistance (3/Day). If the Aspect of a Large Ratte fails a saving throw, it can choose to succeed instead.
Magic Resistance. The Aspect of A Large Ratte has advantage on saving throws against spells and other magical effects.
Legendary Rage: The Aspect of a Large Ratte has resistance to all damage types except psychic.
Magic Weapons. The Aspect of a Large Ratte's weapon attacks are magical.
Multi-Attack: The Aspect of A Large Ratte can make Seven Bass Axe attacks or make 4 Bass Axe attacks and use his Summon Swarm Ability, or make 4 Bass Axe attacks and cast a spell.
Bass Axe. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 31 (1d12 + 14) slashing damage.
Summon Swarm: The Aspect of A Large Ratte summons allies from his list of followers to aid him in battle. These allies appear within 120 feet and act immediately after The Aspect of a Large Ratte's turn. The allies can be one of the following:
1 Enduring Sliver
1 Pixelated Rat
1d4 Shaquille O'Neals
1d4 Sliver Angels
3d4 Swarms of Rats
Bestow Rage: The Aspect of a Large Ratte chooses one creature it can see within range and bestow upon it an aspect of its own rage. The creatures AC is increased by 1 and gains resistance to all damage.
Mage Slayer: If a spell is cast within 75 feet of the Aspect of a Large Ratte, it can take a reaction to move up to its speed towards the creature and make a Bass Axe attack against the target. On a successful hit, the creature casting the spell must make a DC 23 Constitution saving throw or the spell does not take effect and the spell slot used to attempt to cast it is lost.
The Aspect of a Large Ratte can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The empyrean regains spent legendary actions at the start of its turn.
Attack. The Aspect of A Large Ratte makes 2 Bass Axe attacks.
Grapple. The Aspect of A Large Ratte makes a grapple check using one of its 7 arms. If the creature grappled is of Large size or smaller, it is also restrained. For every creature grappled, the Aspect of A Large Ratte makes one less attack when it uses it's multi-attack feature.
Comments