Huge Celestial (Titan), Chaotic Good
Armor Class 20 (natural armor)
Hit Points 313 (19d12 + 190)
Speed 75 ft.
STR
30 (+10)
DEX
21 (+5)
CON
30 (+10)
INT
21 (+5)
WIS
22 (+6)
CHA
27 (+8)
Saving Throws STR +17, INT +12, WIS +13, CHA +15
Skills Athletics +17, Persuasion +15
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Truesight 120 ft., Passive Perception 16
Languages All
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

Innate Spellcasting. The Aspect of A Large Ratte's innate spellcasting ability is Charisma (spell save DC 23, +15 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: greater restoration, pass without trace, Warding Bond, shatter, zone of truth

1/day each: mass suggestion, dispel magic, earthquake, power word heal

Legendary Resistance (3/Day). If the Aspect of a Large Ratte fails a saving throw, it can choose to succeed instead.

Magic Resistance. The Aspect of A Large Ratte has advantage on saving throws against spells and other magical effects.

Legendary Rage: The Aspect of a Large Ratte has resistance to all damage types except psychic. 

Magic Weapons. The Aspect of a Large Ratte's weapon attacks are magical.

Actions

Multi-Attack: The Aspect of A Large Ratte can make Seven Bass Axe attacks or make 4 Bass Axe attacks and use his Summon Swarm Ability, or make 4 Bass Axe attacks and cast a spell. 

Bass Axe. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 31 (1d12 + 14) slashing damage. 

Summon Swarm:  The Aspect of A Large Ratte summons allies from his list of followers to aid him in battle. These allies appear within 120 feet and act immediately after The Aspect of a Large Ratte's turn. The allies can be one of the following:

1 Enduring Sliver

1 Pixelated Rat

1d4 Shaquille O'Neals

1d4 Sliver Angels

3d4 Swarms of Rats

 

Bonus Actions

Bestow Rage: The Aspect of a Large Ratte chooses one creature it can see within range and bestow upon it an aspect of its own rage. The creatures AC is increased by 1 and gains resistance to all damage. 

Reactions

Mage Slayer: If a spell is cast within 75 feet of the Aspect of a Large Ratte, it can take a reaction to move up to its speed towards the creature and make a Bass Axe attack against the target. On a successful hit, the creature casting the spell must make a DC 23 Constitution saving throw or the spell does not take effect and the spell slot used to attempt to cast it is lost. 

Legendary Actions

The Aspect of a Large Ratte can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The empyrean regains spent legendary actions at the start of its turn.

Attack. The Aspect of A Large Ratte makes 2 Bass Axe attacks.

Grapple. The Aspect of A Large Ratte makes a grapple check using one of its 7 arms.  If the creature grappled is of Large size or smaller, it is also restrained. For every creature grappled, the Aspect of A Large Ratte makes one less attack when it uses it's multi-attack feature. 

Monster Tags: Titan

DMApelles

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