Armor Class
13
(natural armor)
Hit Points
15
(4d8)
Speed
30 ft.
STR
15
(+2)
DEX
9
(-1)
CON
14
(+2)
INT
3
(-4)
WIS
8
(-1)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Senses
Darkvision 120 ft., Passive Perception 9
Languages
Understands the languages of its old life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Actions
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) bludgeoning damage.
Reactions
Tremor. When hit with an attack the golem can choose to react by slamming into the ground and shaking it causing any creature within 15ft to make a dexterity saving throw (DC 10) or they are knocked prone
Description
Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. Like other golems, they are nearly impervious to spells and ordinary weapons.
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