Medium Ooze
Armor Class 11 Natural
Hit Points 52 (7d8 + 21)
Speed
STR
12 (+1)
DEX
3 (-4)
CON
16 (+3)
INT
4 (-3)
WIS
4 (-3)
CHA
4 (-3)
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amorphous. The Blood Jam can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack. The Blood Jam makes two attacks, one with its slam and one with its blood drain.

Slam. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 5 (1d6+2) bludgeoning damage.

Blood Drain. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage, and the Blood Jam gains 4 1d8 temporary hit points

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Previous Versions

Name Date Modified Views Adds Version Actions
7/16/2024 3:07:38 PM
2
0
1
Coming Soon
Brightbeard

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