Large Monstrosity (Shapechanger), Neutral Good
Armor Class 17 Natural Armor
Hit Points 50 (10d8 + 5)
Speed
STR
23 (+6)
DEX
12 (+1)
CON
19 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 15
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

 

Natural Weapons: You gain a multiattack (one bite and two claw attacks).

Heightened Senses: You have advantage on Wisdom (Perception) checks that rely on smell or hearing.

Damage Resistances: You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons.

Increased Durability: You gain 50 temporary hit points when you transform.

Regeneration: You regenerate hit points equal to your proficiency bonus at the start of your turn if you have at least 1 hit point.

 

Actions

 Multiattack: Make three attacks: one with your bite and two with your claws.

Bite: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d10 + 6 piercing damage.

Claw: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d6 + 6 slashing damage.

 

Bonus Actions

Revert Form. As a bonus action you revert to your natural form, losing all temporary hit points and gaining one level of exhaustion.

StupinDoopers

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