Armor Class
16
(chain shirt, shield)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
13
(+1)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Bloodlust. When the Deputy kills a creature with their Rifle they must make a DC 15 wisdom saving throw, or become over taking with bloodlust. On their turn they must attack the easiest to kill creature they can.
Actions
Rifle. Ranged Weapon Attack: +3 to hit range 80/240 ft., one target. Hit: 11 (2d10 + 1) piercing damage.
Description
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
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