Large Beast, Unaligned
Armor Class 14 Natural
Hit Points 150 (20d10 + 40)
Speed 35 ft.
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws CON +6, WIS +3
Skills Athletics +8, Perception +3
Senses Passive Perception 13
Languages --
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Blood Armor. Whenever the arzuros deals damage to a creature that isn't an undead or a construct, it gains a +2 bonus to its AC until the end of its next turn.

Blood Frenzy. The arzuros has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Keen Smell. The arzuros has advantage on Wisdom (Perception) checks that rely on smell.

Seeing Red. The arzuros has resistance to bludgeoning, piercing, and slashing damage when it can see a creature that doesn't have all its hit points, isn't an undead or a construct, and is still conscious.

Actions

Multiattack. The arzuros makes one Bite attack, one Body Slam attack, and one Claw attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 5 (2d4) necrotic damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Body Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

Bonus Actions

Aggressive. The arzuros moves up to its speed toward a hostile creature that it can see.

Legendary Actions

The arzuros can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The arzuros regains spent legendary actions at the start of its turn.

Claw. The arzuros makes one Claw attack.

Move. The arzuros moves up to its speed without provoking opportunity attacks.

Roar (Costs 2 Actions). The arzuros roars at the top of its lungs. Each creature within 10 feet of the arzuros must succeed on a DC 14 Constitution saving throw or be pushed 5 feet away from the arzuros and knocked prone. If the saving throw fails by 5 or more, the target is also incapacitated until the end of its next turn.

Description

Arzuros is noted for its turquoise colored fur and ursine body structure. It has a ridge of erect hair aligned with its nose. Its back is made of a tough hide, somewhat characteristic of a carapace. Hair runs from its cheeks, connecting to its back, where it forms a trim along the sides of the back. The claws of an Arzuros have elongated, red nails. Each claw has a tough brace encasing and protecting the wrist and forearm. Arzuros has large, bulky legs connected to much smaller feet and a short, wide tail.

Arzuros is armed with two vicious claws which it uses for most of its attacks. It can use its large body and surprising agility for charge attacks and pinning down prey.

Arzuros are omnivorous creatures that enjoy feasting on fish and honey. When eating honey, Arzuros pays little to no attention to its surroundings. When threatened by other large monsters, Arzuros will try to use its size and claws to frighten the monster, or will use its agility to escape. Arzuros often hangs its tongue out of its mouth.

Bgherbers

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