Stances
The bowmen may fire different arrows as their stance. See actions.
Morale Saving Throw Bonus: +10
Armor piercing arrows. Use Armor piercing arrows that have a bonus against heavily armoured foes.
Loose volley. RangedWeapon Attack: +8 to hit, range 200 ft. Hit: 5d8+5) piercing damage. If the target has 18AC or higher gain an extra +5 on the attack roles.
Fire Arrows.
Loose Fire volley. RangedWeapon Attack: +8 to hit, range 200 ft. Hit: 3d8+5 piercing damage + 2d8 fire damage. Target must succeed on a constitution saving throw or be set alight, taking 1d8 damage on the start of its turn.
Entrench.
Deploy spikes an enter an entrenches position.
Melee attack: +5 to hit, 2d8 slashing damage. Unit may not move while in this stance. Enemy units that move within 5ft of this squad take 3d8 damage,
Previous Versions
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7/18/2024 7:35:55 PM
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5
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1
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Coming Soon
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