Armor Class
15
natural
Hit Points
80
(5d12)
Speed
STR
1
(-5)
DEX
1
(-5)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Senses
Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Catapult deals double damage to structures.
Operated.
The catapulted is operated by two crew. For every 20 health lost, a crew member dies. If only one crew is operating the catapult the catapult must take a reload action between shots. A player character can replace a crew member. If there are no crew left the catapult is disabled but not destroyed until it reaches 0hp, meaning players can man it.
Actions
Launch Projectile.
Launch Bolder. Ranged Weapon Attack: +10 to hit, range 150ft ft. Hit: 5d10 +20 Bludgeoning damage.
Launch fire shot. Ranged Weapon Attack: +10 to hit, , range 150ft ft., affects a 10ft sphere. Hit:3d10 + 10 piercing + 3d8 fire damage.
Comments