Multiattack. The volvidon makes one Tongue attack and one Claw attack.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Tongue. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage and a Medium or smaller target is grappled (escape DC 10). Until this grapple ends, the target is restrained, and the volvidon can't make a make a Tongue attack against another target.
Pull in. The volvidon pulls a grappled target 10 feet towards it.
Tumble. When a creature hits the volvidon with a melee weapon or spell attack, the volvidon can use its reaction to roll 5 feet backwards into an unoccupied space, without provoking opportunity attacks, and reduce the damage it takes from the attack by half.
Description
Volvidon have a special armor on their backs, protecting them from attacks while also being very flexible. It possesses an extremely long, chameleon-like tongue which is covered in sticky saliva. Being a Fanged Beast, the Volvidon uses attacks similar to those of Arzuros and Lagombi. It is known to pull prey and foes toward its mouth using its long tongue. In addition to aiding transportation, its ability to roll up into a ball allows it to crush foes during combat. It will typically avoid trouble, but if cornered, Volvidon can be surprisingly aggressive.
Since it feeds mainly on Bnahabra and Altaroth, it is able to convert the paralyzing toxins the insects naturally produce in to its own system due to a specialized organ located in its mouth along with a smelly gas. This being done, now its own saliva has the same paralytic qualities, aiding it in its defense against predators.
Volvidon are relatively calm, unless disturbed by predators. At the first sight of trouble the large Fanged Beast will roll up and if possible quickly roll away, but if cornered Volvidon can be surprisingly aggressive. These creatures should not be underestimated by hunters as they can send any inexperienced or arrogant hunter to an early grave.
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