Small unknown, Unaligned
Armor Class 13 Natural Armor
Hit Points 22 (4d6 + 8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Damage Resistance (x .5) : Poison

Damage Vulnerability (x 2): Fire 

Possible Abilities: 

Chlorophyll - In strong sunlight, Bulbasaur's speed is doubled (occurs in or out of battle)

Actions

Vine Whip. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 9 (2d6 + 2) *normal* damage. The target is grappled (escape: strength DC 12) if it is a small or medium creature.

Leech Seed. Ranged Weapon Attack: +4 to hit, range 30/60 ft., 1 target. Hit: (1d6 + 2) *normal* damage and the target must make a DC 12 Constitution Saving throw. On a fail, the seeds embed themselves into the target Pokemon. While embedded, the target takes (1d6) *psychic* damage at Bulbasaur gains that many hit points back. The target can make a Constitution saving throw at the end of each of its turns to end the effect. A creature can use the action to remove the seeds, and any healing move (non-potion or item) will end the effects immediately.

Description

Bulbasaur is a small, quadruped Pokémon that has blue-green skin with darker patches. It has red eyes with white pupils, pointed, ear-like structures on top of its head, and a short, blunt snout with a wide mouth. A pair of small, pointed teeth are visible in the upper jaw when its mouth is open. Each of its thick legs ends with three sharp claws. On its back is a green plant bulb, which is grown from a seed planted there at birth. The bulb provides it with energy through photosynthesis as well as from the nutrient-rich seeds contained within.

RBuquing

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