Pack Tactics. The bebe the warmonger has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated
pretend. After an hour bebe the warmonger can pretend to be another creature Large or smaller alternatively it can disguise itself as a Natural landscape while like this it is considered hidden. only on a successful dc 18 insight check will it be seen.
multiattack the bebe the warmonger can make 4 attacks or can defend
longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 4 (1d10 + 5)
dagger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 5)
short bow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 5)
Sling. Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 5)
pocket sand. Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 5), on a failed dc 15 dex the creature is blinded
Unarmed strike. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 4 (5d12 + 15), if the target is a creature large or smaller then it has to make a dc 17 con saving throw or be stunned
Defend. its ac goes up by 1d4 for 1d4 rounds
Disengage. It can take the disengaged action
Dodge. It takes the Dodge action
Counter. as a reaction it can make an attack upon a miss attack against it
Quick feet. As a reaction it can cause a hit against it to become a miss
The bebe the warmonger has 3 legendary actions
attack. It makes an attack
move. it moves 30ft
Heal (3 actions). it heals 20 hp
Description
The Bebe the warmonger is by far the most powerful of the clan and has seen countless wars and battles. And will do anything for its family!
Previous Versions
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7/19/2024 7:19:43 PM
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Coming Soon
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