Ascendant shield: block any attack and can be activated 3 times per day
Moxie: killing an enemy restores half of the max hp of the being
Action Name. As long as it requires a sword he can do it
Action Melee Attack. Sword bearers Quake: +12 to hit, reach 3ft, 1 target. Hit 2d12 slash damage needs 1 action to recover
"Never flinching just endlessly walking and killing everything it meets"
Legendary Action Name (Costs 1 Actions). Last resort throw: +10 to hit, range 5/50 ft, 1 target. Hit 5d20 pierce damage
Description
"Silent and will attack anything"
He can freely move through the swamp
Lair and Lair Actions
The Ascendant realm (also known as the Ascendant Plane, Netherworld, Overworld,or Sea of Screams) is a universe or alternate reality related to the Darkness.
He can travel to the realm whenever he wants and can only stay there for 3 hours and will not recover or be able to do a long or short rest.
By killing powerful beings he increases his Throne world and gets a +1 strength bonus for every 10 enemies he kills (2d20 rolls to determine the amount)
Advantage against enemies that follow him to his throne world and also +5 to all damage rolls
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/7/2019 1:53:25 PM
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7
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1
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Coming Soon
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