Medium Elemental (Earth), Lawful Evil
Armor Class 14 (natural armor)
Hit Points 39 (4d8 + 7)
Speed 20 ft., Burrow 20 ft.
STR
20 (+5)
DEX
12 (+1)
CON
22 (+6)
INT
8 (-1)
WIS
6 (-2)
CHA
2 (-4)
Saving Throws STR +7, CON +8
Skills Perception +6, Stealth +3
Damage Vulnerabilities Bludgeoning
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

 

Actions

Multiattack. The xorn makes two claw attacks and one bite attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 1) slashing damage.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d4 + 4) piercing damage.

Habitat: Mountain

Us3rnAmes_maY_0nly_CONtain_lEttE

Comments

Posts Quoted:
Reply
Clear All Quotes