Large Dragon, Any Chaotic Alignment
Armor Class 17 Natural Armour
Hit Points 133 (14d10 + 56)
Speed 80 ft., Walk 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
9 (-1)
CHA
12 (+1)
Saving Throws STR +7, CON +7
Damage Resistances Fire
Senses Blindsight 30ft, Darkvision 120ft, Passive Perception 16
Languages Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The serpent makes two bite attacks against a target.

Action Melee Attack. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 15 (2d10 + 4) piercing damage. On a successful hit to Medium or smaller targets the serpent can choose to grapple the target if it wins a contested strength roll.

Water Breath (Recharge 5–6). The serpent exhales a blast of water in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 23 (5d8) bludgeoning damage and being pushed 30ft away from the serpent on a failed save, or half as much damage on a successful one.

Description

A large blue serpent with a draconic face, it's mouth is filled with curved teeth. The creature is around 25ft long and 4ft wide.

Habitat: Underwater

Issac

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