Keen Smell. Bartholomew has advantage on Wisdom (Perception) checks that rely on smell.
Shove: When Bartholomew takes the Attack action on his turn, he can make a special melee attack to shove a creature. If he is successful, he can push the creature up to 5 feet away from him or knock the creature prone. The shove uses one of his attack actions.
Multiattack. Bartholomew makes two attacks per turn:
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Terrible Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) slashing damage.
Shove. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. If successful, the target is pushed 5 feet away or knocked prone.
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