Evasion. If the thief is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the thief instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided the thief isn’t incapacitated.
Multiattack. The thief makes three Shortsword or Shortbow attacks.
Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage.
Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage.
Uncanny Dodge. The thief halves the damage that it takes from an attack that hits it. The thief must be able to see the attacker.
Description
Al Jilda, a greedy, scheming, and utterly ruthless man, is in a position of real power, and he likes it that way. He is the local head of the slaver ring that operates caravans masquerading as legitimate Sandvoyager caravans; he is in league with the slavers who now control the Guildhall at the Oasis of the White Palm. He no longer needs his thieving abilities, being able to hire almost anything done by one of the slavers he commands.
Al Jilda also controls who and what enters the desert of Desolation as part of a Sandvoyager guild caravan. This fact is important to the party, for without the protection and guidance of the Sandvoyagers guild, their crossing the desert will be perilous indeed. thus, if they wish to become part of an official caravan, they must deal with this man.
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