Large Beast, Unaligned
Armor Class 19 (natural armor)
Hit Points 52 (5d10 + 4)
Speed 60 ft., Climb 50 ft., Fly 40 ft.
STR
22 (+6)
DEX
11 (+0)
CON
15 (+2)
INT
1 (-5)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +8
Skills Stealth −2
Senses Blindsight 30 ft., Darkvision 120, Passive Perception 9
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Crawling. Chum can crawl on walls and ceilings

Size Alteration. Chum can have its size altered as a bonus action by the summoner. The range is between 7 feet and 15 feet.

Big Fella. Chum has disadvantage of stealth checks but advantage on intimidation checks.

Body Removal. Chum can chow down on the corpses of beast creatures, healing 2d8 hp per body(medium or higher) while small and tiny bodies will only regain 2d4 hp.

Stubborn. Chum requires DC 12 animal handling checks for certain actions (chosen by the dm).

Preferred Climate. Chum functions better in dry climates. Whenever in dry areas, Chum makes all rolls at advantage.

Favorite Food. When hitting any creature made of wood, Chums damage will always be a crit.

Firefly. As a free action, Chum can light up his rear end.

Ladybug. Chum's shell is now red with black spots, making enemies less likely to attack him in fear of poison. Creature's with high enough intelligence are able to see past it though, and creatures with low enough wisdom don't care.

Actions
Multiattack. Chum can make three attacks, being any combination of actions listed here.
Proboscis. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 4d10 + 6 piercing damage plus 3d6 necrotic damage, and chum regains hit points equal to the amount of necrotic damage dealt. A creature reduced to 0 hit points from this attack dies and leaves nothing behind except its skin and its equipment.
Acid Spray. 20 ft cone, Con save DC 13 (success results in half damage), 1d12 poison damage. If the con save is failed, the creature must make a Con save DC 15 or become poisoned.

Rhino Ram. 10 ft reach, +11 to hit, 4d20 piercing + 4d8+6 bludgeoning.

Bonus Actions

Rhino Grip. 10 ft reach, DC 19 dex or str save, on a failed the creature becomes grappled. The creature will take 4d6+6 bludgeoning for each of their turns that they're grappled.

Body Removal. Chum can chow down on the corpses of beast creatures, healing 3d8 hp per body(medium or higher) while small and tiny bodies will only regain 3d4 hp.

Stone Eater. Chum can now eat rocks, resulting in 2d8 healing. This can be done four times per day.

Previous Versions

Name Date Modified Views Adds Version Actions
5/19/2024 8:41:42 PM
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5/19/2024 11:48:05 PM
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6/9/2024 8:01:21 PM
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7/7/2024 6:06:49 AM
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7/21/2024 7:52:46 PM
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Monster Tags: Misc Creature

Habitat: Underdark

PenisMeister69

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