Amphibious. The crab can breathe air and water.
Stealthy. The crab has advantage on Dexterity (Stealth) checks made to hide in rocky or sandy terrain.
Emotional Support. While the crab is within 10 feet of its owner, the owner has advantage on saving throws against being frightened and can add a +1 bonus to Wisdom (Insight) checks.
Soothing Presence. As an action, the crab can calm its owner, allowing the owner to immediately make a saving throw with advantage to end one condition currently affecting them, such as charmed, frightened, or stunned. This ability can be used once per short or long rest.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Pinch. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be grappled (escape DC 8).
Description
The Emotional Support Crab is a small but invaluable companion for adventurers who need emotional support and companionship. Its calming presence and protective nature make it a comforting ally in stressful situations. Whether scuttling at the feet of its owner or offering a reassuring pinch, this crab is more than just a pet—it's a source of emotional strength.
Previous Versions
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