Gargantuan Fiend (Demon), Chaotic Evil
Armor Class 23 Plate
Hit Points 236 (40d12 + 2)
Speed 60 ft., His wings now mutated to fit his new form still function
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws DEX +19, INT +19, WIS +19
Damage Resistances All
Condition Immunities Petrified
Senses Truesight, Passive Perception 12
Languages Common Read, Write, and Understand All Languages
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Brand. Azazel reaches out the palm of his hand, touching 1 being, who must succeed on a DC 17 STR save or take 2d6 fire or necrotic damage (DM's choice). This creature is now marked for life, allowing Azazel to manipulate their mind.

 

Actions

Teleport. Azazel teleports up to 100 ft. away from his current place. Every being within 10 ft. of Azazel's former place must succeed on a DC 21 DEX or CON save or take 4d8 necrotic damage. 

Uzak. Melee Weapon Attack: +9 to hit, reach 15 ft., 3 target. Hit: 39 (4d12 + 14) necrotic damage. 

Zazej. RangedWeapon Attack: +9 to hit, range 20/300 ft., 2 target. Hit: 56 (7d12 + 11) radiant damage.

Manipulate. Ranged Weapon Attack: +8 to hit, range 1 mile, 1 target. Hit: 34 ( 5d6 + 3) psychic damage

Reactions

Convincing. When Azazel takes damage, the player character must succeed on a DC 19 INT save or become prideful and boastful, joining Azazel's army. The player is charmed for 1 minute. The player can make the save at the end of their turn to end the effect early. They are then immune to this effect for 24 hours.

Legendary Actions

Azazel has access to 3 Legendary actions. He gains all used charges on the beginning of his turn.

Destructive Healing (Costs 3 Actions). Azazel draws upon the life force of nearby beings and plants. All creatures within 1 mile ust succeed on DC 21 Str. save or take 10d6 necrotic damage and Azazel gains hit points equal to half the tatal damage taken by living beings and plants.

Mythic Actions

Azazel has access to 3 Mythic actions. He gains all used charges on the beginning of his turn.

True Form (Costs 2 Actions). Azazel sheds his disguise as a Fallen angel and shows his true form as a demonlord. Azazel is the demonlord of wrath, pride, and two-facedness. His right side resembles a beautiful angel while his left resembles a stereotypical demon/devil. He stays in this form unless he makes a bonus action to revert to his false form.

Temptation (Costs 2 Actions and True Form must be active) Azazel forces a creature he can see to make a DC 23 INT save or be charmed for 1 minute.

Description

Azazel is a former archangel. He was one of the most powerful angels ever, even by archangel standard. His only rivals were Gabriel, the only uncorrupted archangel, and Lucifer, the first of the fallen. Or so mortals thought. Azazel was the true first fallen. The only difference was that, unlike Lucifer, he was able to hide his new nature. He tempted Lucifer and the other five fallen. But it was when he tried corrupting Gabriel, that was when he was exposed. Gabriel was the only archangel to resist Azazel's temptation. He exposed Azazel's treachery and banished him from YHWH's realm. As he was cast down, he cursed Gabriel saying, "One day, I will return and finally corrupt you. I will become the strongest Archangel ever. I will be the new GOD!!" As he said GOD, YHWH struck him, imprisoning him in the Abyss and giving him a new form.

Monster Tags: AngelDemon Lord

Habitat: Mountain

IMPLAYS

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