Armor Class
15
Hit Points
65
(10d8 + 20)
Speed
40 ft.
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
12
(+1)
CHA
7
(-2)
Damage Resistances
Necrotic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Paralyzed, Poisoned
Senses
Passive Perception 11
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Cannon (Walker): Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 13 (2d8 + 4) force damage.
Reactions
Eject Trooper: When the walker is reduced to 0 hit points, the trooper can eject and continue fighting. The trooper has the same stats as an Automaton Trooper.
Comments