Charge. If the beast moves at least 20 ft straight toward a target and then hits it with a Partner Attack on the same turn, the target takes an additional 1d6 slashing damage. If the target is a creature, it must succeed on a Strength Saving Throw or be knocked Prone
Partner Attack. Ranged Attack: +5 to hit, range 60 ft., 1 target. Hit: (1d6 + 2) Psychic or Necrotic damage.
Healing Wind. active move, 3/LR Select a creature within 30 feet of your partner. Your partner heals that creature for 1d6+3 hit points.
Flamethrower. active move, 2/LR All creatures in a 20 foot cone starting from your partner must make a Dexterity saving throw against your partner’s move save DC. They take 4d6 fire damage on a failure and half of that on a success.
Puppetry: active move, 2/LR Exerting your will through your Partner, you choose a single-word command as if casting the Command spell under special conditions. The effects of this action do not suffer from language barriers. All other limitations apply.
Previous Versions
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7/24/2024 9:38:45 PM
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Coming Soon
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