Canyne Mount. A Medium or smaller humanoid creature can ride on the palamute's back if it allows it. In such a situation, the palamute acts as a controlled mount. While on it, the rider can use its bonus action to use the palamute's trackers trait.
Quadrupedal. Can be Mounted by Medium creatures bigger than itself.
Keen Hearing and Smell. The Palamute has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Scent. (Recharges after a long rest.) When the palamutefinds the sign of a creature, it can spend 1 minute memorizing that creature's scent. For the next 24 hours, the palamute has advantage on Wisdom (Survival) checks to track the creature.
Fur-midable Ally. Palamutes have advantage on attack rolls made within 5 feet of an ally who isn't incapacitated. They are also adorable.
Multiattack. The Palamute makes two bite attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Jump. The Palamutes long jump is up to 15 feet, 20 feet while running. Its high Jump up to 6 feet. Can only be used when not Mounted.
Guardians Diversion & Fleet Foot Feat. (Recharges after a short rest.) When an ally withing 30 ft. of the Palamute gets attacked by a creature the palamute can taunt the enemy to attack him instead (CHA Save DC 14). If succesfull he skillfully evades the attack (if possible AOE not bigger than 10 ft.).
Description
Proud Member of the Paw-tastic-Hunting-Forces