Medium Aberration, Any Chaotic Alignment
Armor Class 18 Natural
Hit Points 200 (11d20)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
17 (+3)
INT
19 (+4)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws CON +6, INT +7
Skills Arcana +10, Investigation +9, Perception +9, Survival +8
Damage Resistances Bludgeoning, Piercing, Slashing
Condition Immunities Blinded, Poisoned
Senses Tremorsense 60, Truesight 30, Passive Perception 16
Languages Understands Primordial, But Unable To Speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Telekinetic: Type A Constructors have a natural intuition for moving objects and creatures sheerly with their mind alone. They have learned to weaponize this for their own survival within the aberrant planes. They can lift up to 500 lbs. with their telekinesis

Stone Body: Typa A Constructors have bodies created from some type of stone that forms within the aberrant planes. This material is sturdy and not easily chipped or damaged. This gives them resistance to bludgeoning

Abnormal Needs: Type A Constructors do not require food, water, or oxygen. Their body will continue to work and function as long as they have access to their mana pool. Should it ever be cut off, they will surely die

Actions

Ground Barrage: Using telekinesis, Type A tears a chunk of the ground from its roots and launches it at its target. +9 to hit/2d8 bludgeoning damage.

 Body Toss: Using Telekinesis, Type A picks a target and attempts to throw their body across the battlefield. The target must roll a Dc 15 Int save. On a failed save, their body is thrown 15 feet and take 2d6 bludgeoning damage. On a successful save, nothing happens.

Terrain Shield: Using Telekinesis, Type A tears three chunks of the surrounding terrain out of its rooted placement and revolves these chunks around its body. Each chunk adds +1 to its Ac temporarily. Whenever someone gets within 5 feet of Type A, they must roll a dc 15 dex save. On a failed save, the terrain slams into the assailant thus dealing 1d8 bludgeoning damage and causing the chunk to crumble and dropping the ac boost by one. Players can also choosing to destroy these terrain chunks to remove the ac boost without having to take the collision damage. These chunks have an ac of 10(3 hp per chunk).

Bonus Actions

Psi Shove: To gain space between them and an aggressive melee enemy, Type A's can emit a small psychic blast intertwined with their natural telekinetic powers to attempt to shove an enemy 10 feet back. The target must roll a dc 15 dex save. On a failed save, they are launched 10 feet back and take 2d4 force damage. On a successful save, the target is knocked back 5 feet unless it is a large creature.

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Description

These creatures seem to maintain some form of "sentience" due to their high intellect, but they lack morals. Created of the stone material that forms within the aberrant planes, these creatures tend to live within solitude most times. Type A Constructors are only found with other constructors when they deem social living necessary for survival. 

Typically, these creatures create homes within hand forged caves. While Type A Constructors do not require food, they do enjoy feasting on fruits that grow within the aberrant plane from time to time. These fruits can cause ill and abnormal effects on a mortal, but typically help boost the mana pool of a Type A Constructor. 

Monster Tags: abberationconstructaberration

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