Antimagic Susceptibility. The puppet is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the puppet must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
High Voltage. Every time a creature grapples or gets grappled by the puppet, they take (1d6+2) lightning damage.
Self Destuct. When the puppet's hitpoints reach 0, it will blow up. Each creature within a 5ft radius of it must succeed a DC15 Dexterity saving throw, taking (1d8) fire damage on a failed save, or half of that on a successful one.
Multiattack. The puppet makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Description
A puppet made to guard the castles and mansions of royals who have enough money to spare on these disposable bodyguards.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/25/2024 8:27:18 PM
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4
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1
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1
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Coming Soon
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