Medium Construct, Unaligned
Armor Class 13 (natural armor)
Hit Points 30 (6d8 + 6)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws STR +4
Damage Vulnerabilities Lightning
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The puppet is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the puppet must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

High Voltage. Every time a creature grapples or gets grappled by the puppet, they take (1d6+2) lightning damage.

Self Destuct. When the puppet's hitpoints reach 0, it will blow up. Each creature within a 5ft radius of it must succeed a DC15 Dexterity saving throw, taking (1d8) fire damage on a failed save, or half of that on a successful one.

Actions

Multiattack. The puppet makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

A puppet made to guard the castles and mansions of royals who have enough money to spare on these disposable bodyguards.

Previous Versions

Name Date Modified Views Adds Version Actions
7/25/2024 8:27:18 PM
4
1
1
Coming Soon

Habitat: Urban

Japatronic

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