Medium Humanoid (High-Elf), Lawful Evil
Armor Class 18 (full plate)
Hit Points 80 (10d10 + 30)
Speed 40 ft.
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
15 (+2)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws STR +5, DEX +7, CON +6
Skills Athletics +10, Intimidation +5
Senses Passive Perception 11
Languages Common, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Brave. The Angel has advantage on saving throws against being frightened.

Holy Swords. A melee weapon deals one D4 of damage when the Angel hits with it (included in the attack).

Dual Wielder. The Angel can use its offhand sword to attack whilst still adding its dexterity modifier to the damage.

Actions

Multiattack. The Angel makes two melee attacks.

Engelblade. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. , one target. Hit: 10 (1d8 + 1d4 + 4) slashing damage.

Bonus Actions

Angelic Prayer. The Angel puts its swords to the sky and makes an unholy vow, this will heal it by (1d6 + 2) hit points.

Description

Angels are the finest soldiers of Engelheim and their backbone in war. They are believed to be granted high status and nobility in the new world they create after the great reclamation war and often are of noble status in Engelheim. They wield sharp dual one edged swords that possess very ornately decorated handles and crossguards. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/25/2024 10:54:42 PM
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Coming Soon

Monster Tags: NPCelf

Habitat: Urban

cookiekaka

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