Gargantuan Dragon, Chaotic Evil
Armor Class 22 (natural armor)
Hit Points 325 (19d20 + 171)
Speed 90 ft., Fly 95 ft.
STR
28 (+9)
DEX
20 (+5)
CON
28 (+9)
INT
20 (+5)
WIS
21 (+5)
CHA
30 (+10)
Saving Throws STR +18, WIS +14, CHA +19
Skills Perception +16
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Poisoned
Senses Blindsight 60ft, Passive Perception 26
Languages All
Challenge 29 (135,000 XP)
Proficiency Bonus +9
Traits

Corrupted Spirit. As any action if a target is within 5 feet of the Long must make a DC 15 save or become evil for one round and fight for the Corrupted Long

Spellcasting. The Long is an 17th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 24, +16 to hit with spell attacks). The Long has following Bard and spells prepared:
Cantrips (at will): Light, Mage Hand, Minor Illusion, Vicious Mockery.
1st level (4 slots): Healing Word, Cure Wounds, Thunderwave, Unseen Servant, Sleep.    2nd level (3 slots): Heat Metal, Zone of Truth, Locate Object, Lesser Restoration.            3rd level (3 slots): Major Image, Clairvoyance, Bestow Curse, Dispel Magic.                    4th level (3 slots): Polymorph, Hallucinatory Terrain, Confusion, Locate Creature, Greater Restoration.                                                                                                                        5th level (2 slots): Scrying, Synaptic Static, Planar Binding, Geas, Raise Dead, Legend Lore.                                                                                                                                      6th level (1 slot): Eyebite, Mass Suggestion, Programmed Illusion.                                      7th level (1 slot):Forcecage, Mordenkainen's Sword.                                                          8th level (1 slot): Feeblemind.                                                                                            9th level (1 slot): Psychic Scream.

Actions

Multiattack. Enter the description for your action.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 18 (4d6 + 8) piercing damage. 

Psychionic Wave. Ranged Weapon Attack: +15 to hit, range 40 ft., all in a 5x8 cube target. Hit: 27 (3d10 + 18) psychic damage. and the target is confused.

FarwinMageBlood

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