Legendary Resistance (3/day). If Bontu fails a saving throw, he can choose to succeed instead.
Magic Resistance. Bontu has advantage on saving throws against spells and other magical effects.
Magic Weapons. Bontu's weapon attacks are magical.
Aura of Undead and Decay: Any living enemy of bontu that starts its turn within 15 feet must succeed on a constitution save or take 10 necrotic damage. Bontu heals for this amount unless she has taken radiant damage in the last turn. Any creature that dies inside of Bontu's aura raises as an undead creature equal 1/5th of the creatures level or CR on the next turn
Undead Army: Any undead of CR or level 5 or less that start within her aura are under Bontu's control until they leave her aura.
Innate Spellcasting. Bontu's innate spellcasting ability is Wisdom (spell save DC-18). He can innately cast the following spells, requiring no material components:
At Will: Detect Magic, Major Image
3/day Each: Vampiric Touch, Hunger of Hadar, Fear
1/day Each: Feeblemind, [Tooltip Not Found]
Multiattack: Bontu makes 2 attacks with her spear and one bite attack.
Spear of Ambition. Melee Weapon Attack: +17 to hit, reach 15 ft. or range 20/60 ft., one target. Hit: (3d6 + 9) piercing damage plus (4d6) acid damage.
Bite. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: (3d6+9) piercing damage. Upon a successful hit the target must make a DC15 constitution saving throw or take an additional 2d10 necrotic damage, and have their hit point maximum reduced by this amount of necrotic damage. On a success only take half the necrotic damage and hit point maximum is not reduced.
At the end of another creature’s turn, Bontu can use a legendary action. Only one legendary action can be used at a time and Bontu cannot use legendary actions while incapacitated. Bontu regains its legendary actions at the start of its next turn.
Attack. Bontu attacks once with her Spear of Ambition.
Shadows of the God-Pharaoh. Bontu casts Maddening Darkness or another spell of her choosing from her spell list.
Command the Undead (Costs 3 Actions). Bontu calls upon all undead in the area. Undead under CR 5 automatically fail this saving throw. All others must make a DC18 wisdom saving throw which allies of Bontu can choose to fail. Upon a failure, Bontu commands the undead to use their reactions to make a weapon attack against a creature of her choice within 5 feet of them.
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