Legendary Resistance (3/Day). If Gael fails a saving throw, it can choose to succeed instead.
Unusual Nature. Gael doesn’t need air, food, drink, or sleep.
Multiattack. The lich makes one Death Lance attack or uses Spellcasting. The lich also uses Psychic Whisper twice.
Death Lance. Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 25 (2d6 + 4) piercing damage plus 25 (2d6 + 4) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be poisoned. The poisoned target can repeat the save at the end of each of its turns, ending the effect on itself on a success. If the target is knocked unconscious to a hit with the death Lance, that target dies.
Spellcasting. Gael casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):
At will: detect magic, mage hand, prestidigitation
2/day each: dispel magic, hunger of Hadar, misty step
1/day each: arcane eye, dimension door, lightning bolt
Description
Asmodean Knight Gael is the leader of Asmodeus' army. He is the core strength, and is his 2nd in command. Not to be trifled with, he is determined and straight forward. He does not play games with his enemies. He only draws his Lance to kill. And, that's what he means to do to his lords enemies.
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