Medium Humanoid, Neutral Evil
Armor Class 15 (Natural Armour)
Hit Points 15 (3d8 + 3)
Speed 20 ft.
STR
10 (+0)
DEX
8 (-1)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Senses Passive Perception 10
Languages Glitch, Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Black Order Glitch can have any of the following Weapons:

Melee:

Sledge. Melee Weapon Attack: +1 to hit, Range 0ft., one target. Hit: 6 (1d8 +2) Bludgeoning damage.

Switchblade, tactical. Melee Weapon Attack: +1 to hit, Range 0ft., one target. Hit: 4 (1d4 +2) Slashing damage

Spear, tactical. Melee or Ranged Weapon Attack: +1 to hit, Range 20ft., one target. Hit: 5 (1d6 +2) Piercing damage. Ammo: 1d2

Ranged:

Flame Pistol. Ranged Weapon Attack: +0 to hit, Range 20ft., one target. Hit: 3 (1d4 +1) Flame Damage. Capacity 20, Usage 4. Ammo: 1d20 + 1d10 + 4.

 

Description

The Glitch converted to the Black Order are a force to be reckoned with, choosing to invade and destroy Glitch in the less technologically adapted civillisations.

Previous Versions

Name Date Modified Views Adds Version Actions
3/10/2019 7:53:36 AM
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9/9/2019 2:35:11 AM
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9/9/2019 7:28:27 AM
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9/9/2019 7:30:11 AM
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9/9/2019 8:30:38 AM
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9/9/2019 8:51:40 AM
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Monster Tags: NPC

Habitat: Urban

Wolf478

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