Fey Ancestry. Calista has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Magic Resistance. Calista has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. Calista’s innate spellcasting ability is Charisma (spell save DC 15). She can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire, dominate monster, levitate (self only)
Spellcasting. Calista is a 10th-level spellcaster. Her spellcasting ability is Wisdom (save DC 14, +6 to hit with spell attacks). The drow has the following cleric spells prepared:
Cantrips (at will): guidance, poison spray, resistance, spare the dying, thaumaturgy
1st level (4 slots): shield, cure wounds, detect poison and disease, ray of sickness
2nd level (3 slots): lesser restoration, protection from poison, web, invisibility
3rd level (3 slots): conjure animals (2 giant spiders), dispel magic, lightning bolt
4th level (3 slots): divination, freedom of movement
5th level (2 slots): insect plague, mass cure wounds, wall of force
Sunlight Sensitivity. While in sunlight, Calista has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Multiattack. Calista makes two Whip attacks.
Whip. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 17 (5d6) poison damage.
Summon Demon (1/Day). Calista magically summons a Glabrezu. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/19/2024 4:31:54 AM
|
2
|
0
|
--
|
Coming Soon
|
|
|
7/31/2024 8:03:21 AM
|
7
|
0
|
1.1
|
Coming Soon
|
Comments