Once it falls to Zero HP it is destroyed and can not be reconstructed by any other means except for the Sacred Repair feature from an Ordú.
Emission : The Totem can Emit light from its body of any color, up to 20 feet around it for 1 hour.
Levitation : The Totem can levitate up 20 feet in the air and has a flight speed of 30 feet. It also has an automatic feather fall for itself, but it cannot carry the weight of any small creature or larger. That will cause it to fall.
Power Surge : Sacrificing 2d4 of the Totems HP will allow the Totem to channel a Surge power through all active Trinkets. As long as the Totem performs no other actions, commands, countered, dispelled or takes any damage the effect will end. The effect will last up to 3 rounds. During which all creatures wearing a trinket will gain an extra 2d6 damage to all attacks or spells and a 2d4 reduction of incoming damage. The Totem can only do this once.
Guard : As a reaction, The Ordú can command the totem to move infront of a successful attack for any creature within 5 feet of the Totem. The Totem can do this up to 4 times.
With Friends : If an ally within 10 feet of the Totem misses an attack on their turn, the Totem can increase their attack roll by 1d6.
Description
A Hand Carved Totem that emanates powerful Magic inside it.
The Aspect of Legion Totem must accompany an Aspect of Legion Ordú and is commanded by them
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