Medium Or Small Humanoid, Any Alignment
Armor Class 15 Studded Leather
Hit Points 26 (4d8 + 8)
Speed 35 ft.
STR
10 (+0)
DEX
17 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws DEX +5, WIS +5
Skills Perception +7
Senses Darkvision 60, Passive Perception 17
Languages Any one Language
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hired muscle. Having this companion costs 40 Gp every 3 days.

Spellcasting. The Ranged Mercenary is a 1-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The Ranged Mercenary has following Ranger spells prepared:
1st level (3 slots): Hunter's Mark, Cure Wounds

Actions

Perception check (once per short rest). The Ranged Mercenary makes a (Wisdom) Perception check with advantage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. 

Action Ranged Attack. RangedWeapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Bonus Actions

Description

A hired muscle for combat, or defense. Works for you as long as you pay them.

SirLancelot12

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