Large Construct, Any Alignment
Armor Class 10
Hit Points 1000 (100d20 + 100)
Speed 100 ft., none
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

cannons. able to fire a huge metal ball at people

harpoons. on all corners, grapples on enemy

Actions

movement. zoom

Action Ranged Attack. cannons!!!: +2 to hit, range 100/100 ft., one target. Hit: 20 (5d4 + 10) [explosion] damage.

grapple: harpoons. adds 20 damage to attack if grappled

Bonus Actions

movement

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a pirate brigate

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

SilenceDarkClaw