Armor Class
13
Hit Points
1
(1d4 - 1)
Speed
0 ft., Swim 40 ft.
STR
2
(-4)
DEX
16
(+3)
CON
9
(-1)
INT
1
(-5)
WIS
7
(-2)
CHA
2
(-4)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Water Breathing. The octopus can breathe only underwater.
Actions
Poisonous Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage. On hit, target must roll CON 14 save or take 1d6 poison damage and be paralyzed for 10 minutes. The target re-rolls the save at the end of each of their turns.
Description
A very small, brightly-colored octopus capable of delivering a strong venomous bite causing paralysis. It is native to tropical coastlines and has yellowish skin with vibrant blue and back rings, capable of changing colors dramatically when threatened.
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