Medium Or Small Plant, Chaotic Evil
Armor Class 12
Hit Points 15 (2d12 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Skills Stealth +3
Damage Resistances Bludgeoning
Condition Immunities Blinded, Charmed, Exhaustion, Frightened, Poisoned
Senses Blindsight 20 ft., Passive Perception 12
Languages Hivemind
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Hive mind. The Blighted Spore shares a hive mentality with other Blighted creatures, allowing them to act in unison.

Death Burst. When the Blighted Spore reaches 0 HP, it self-destructs, releasing a toxic cloud. Each creature within 25 feet must succeed on a DC 12 Constitution saving throw or become afflicted by the Blighted Scourge. This infection requires an additional Wisdom saving throw on the first day.

Walking Dead. Upon death, if a small or medium corpses lies within 20 feet, the Blighted Spore can parasitize it, reanimating in a weakened state and dealing half damage. This effect can occur once per spore’s existence.

The blighted Scourge. Natural weapon attacks by the Blighted Spore can afflict creatures with the Blighted Scourge, progressing if left untreated. (Full details in the Blighted Scourge section.)

Actions

 Bite, Slam or Claw. Melee Weapon +4 to hit, reach 5 ft., one target. Hit: 1 (1d4) slashing damage.

 

Description

One of blighted, a spore released from some unknown flower it is a common blighted to see in the forest.

Habitat: Forest

GeralTheLag

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