Armor Class
7
Hit Points
24
(8d6)
Speed
5 ft., Climb 5 ft.
STR
16
(+3)
DEX
5
(-3)
CON
16
(+3)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Immunities
Cold
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Amorphous. The tendril could theoretically move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The tendril can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft.; 6 (1d10+5) bludgeoning damage.
Description
An odd dark tendril from a mysterious entity. What could possibly be summoning them?
Comments