Armor Class
12
(15 with mage armor)
Hit Points
50
(9d8 + 10)
Speed
30 ft.
STR
9
(-1)
DEX
14
(+2)
CON
11
(+0)
INT
11
(+0)
WIS
12
(+1)
CHA
17
(+3)
Saving Throws
CHA +5
Damage Immunities
Poison
Senses
Passive Perception 10
Languages
Any four languages
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Spellcasting. 13 - to escape the spell
12 magic points - 3lvl 1lvl - 1 2lvl - 1 magic slots
Blood hands - conus 9 meter, (3d4 + 1d8 +3) [/ 2 through (anti-magic barrier difficulty 15)] - 3 points
Blood Flame - 1d8 for entity 1d4 if for 1 minute, 1d8 if for 10 minutes and consumes 2 points of magic, and 1d12 if for 30 minutes and consumes 3 points of magic
Actions
Dagger. Melee Weapon Attack: +5 to hit, reach 3 ft. or range 20/60 ft., one target. Hit: (1d12) piercing damage.
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