Medium Humanoid (Elf), Lawful Good
Armor Class 16 Breastplate
Hit Points 35 (5d10 + 2)
Speed 35 ft.
STR
8 (-1)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws DEX +5
Skills Acrobatics +9, Insight +6, Medicine +6, Perception +6, Stealth +6, Survival +6
Senses Darkvision 60ft, Passive Perception 13
Languages Common, Elvish
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Sharpshooter. Up to three times per Long Rest, Azari can use the Sharpshooter feat.

Two-Weapon Fighting. When Azari engages in two-weapon fighting, she can add her ability modifier to the damage of the second attack.

Spellcasting. Azari is a Ranger. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). Azari has the following Ranger spells prepared:

1st level (3 slots): cure wounds, ensnaring strike, goodberry, hunter's mark

2nd level (2 slots): healing spirit, lesser restoration, pass without trace, silence, spike growth,

Actions

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage. 

Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 3) piercing damage.

Reactions

Deadshot. Up to three times per Long Rest, if Azari misses an attack roll with a ranged weapon, she can use her reaction to reroll the attack roll. 

Monster Tags: elf

Habitat: Urban

Tarathiel_the_Wise