Multiattack. The dragon makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 5) slashing damage.
Dust Breath (recharge 5-6). The dragon exhales a powerful cloud of dust in a 30-foot cone. Each creature in that area must succeed on a DC 15 Strength saving throw. On a failed save, the creature takes 35 (10d6) bludgeoning damage (or half on a successful one) and is pushed 30 feet away from the dragon. If the dragon has not regained its Screeching Roar, it cannot use this action either.
Screeching Roar (recharge 5-6). The dragon lets out a metallic-sounding screech that pierces the eardrums. Each creature in a 60-foot radius must succeed on a DC 15 Constitution saving throw, or be stunned until the end of its next turn. If the dragon has not regained its Dust Breath, it cannot use this action either.
Description
Wafting an aura of stench, this foul creature is not natural. Created in some arcane laboratory through despicable means, this freak of nature bears scales of a dull, dark brown. Created as weapons of war, they posses a limited intelligence and do not speak but can listen to instructions given to them. They are still dragons, however, and despise those who try to subjugate it. When it dies, its body rapidly decays save for its bones, as if to leave no trace, though any body parts broken off before its death, such as fangs and scales, remain.
Previous Versions
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9/3/2019 4:48:49 AM
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9/10/2019 12:40:55 AM
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15
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9/10/2019 12:45:22 AM
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6
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