Huge Plant, Neutral Evil
Armor Class 17 (Barkskin)
Hit Points 59 (7d12 + 14)
Speed 20 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Bludgeoning, Piercing
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Blindsight 25 ft, Passive Perception 10
Languages Hivemind
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Hive Mind. The Blighted Tree shares a hive mentality with other Blighted creatures, enabling them to act in unison.

Blighted Scourge. Natural weapon attacks by the Blighted Tree can infect creatures with the Blighted Scourge, DC 14 Wis Saving throw.

Actions

Multiattack. The Blighted Tree makes two root attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.

Root. Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it is grappled (escape DC 15).

Description

The Blighted Tree stands as a sinister monument to corruption, a massive, gnarled entity whose very presence exudes an aura of malevolence. Once a guardian of nature, it has now become a twisted abomination, its bark darkened and cracked, pulsating with sickly veins of blighted energy.

Its sprawling roots reach out like clawed fingers, creeping through the land and tainting everything in their path. Those who wander too close find themselves ensnared by its living tendrils, their life force drained into the ever-hungry Blighted mass. Leaves, once vibrant and green, now hang lifeless and blackened, dripping with corrupted sap.

At rest, it is indistinguishable from any other massive tree, standing motionless in eerie silence. But when it awakens, it moves with a slow, relentless hunger, seeking to ensnare and consume all that dares to challenge it.

Habitat: Forest

GeralTheLag

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